After my Sarth kill last night I had a bit of free time left and most of my guild was already tied up. So I logged onto my 62 Shaman for some elemental healing fun. Getting groups in Hellfire when you can heal is ridiculously easy. Getting groups that aren't full of Deathtards a little harder.
Ramparts here we come.
Now I make a huge assumption about my readers. Since my little blog is nowhere near as well known as Skeleton Jack, World of Matticus, Big Bear Butt, or Big Red Kitty I assume if you are here, you care about how well you play. I care too, and even though I have an elemental spec I know that a Shammy should have no problem healing a proper group.
To your right you see the damage taken meter. We booted Icey before the first boss since he would run way ahead and start an AOE pull 50 yards from me the second I sat down to drink, every time.
Here's a little tip to everyone still leveling and learning to play a tank. DON'T PULL UNTIL THE HEALER IS READY.
After Icey was gone we picked up Golgren. He was level 59 and consistently pulled threat from Dysfunction who was supposed to be tanking. When I saw Golgren pop Frost Presence I suggested in a whisper that he try blood presence because he kept getting threat which meant I either had to let him die or take heals away from the tank. His reply, "I know what I'm doing". The asshat in me wanted to respond no you dont.
Here's a tip. IF YOU ARE DPS, DO NOT EVER, EVER, USE FROST PRESENCE. Frost presence increases your health, your armor, and your threat, and it provides a lot less damage than blood presence. Please use blood presence for lower threat and greater damage when you are providing DPS. Believe it or not, Sliceofdeath went offline before the second boss and was never tanking but still a very high second on the damage taken list. Just because a healer has an AOE heal does not mean you are not responsible for ensuring you take minimal damage.
As the healer I took over 46 thousand in damage, I only have 4000 HP. That means I died a lot. That means the group wiped a lot. I'll own up to one death where I stupidly stood in AOE and promptly died. I violated Raid Rule 1B. The others were all on AOE pulls. Somehow the casters never had aggro cemented on the tank.
AOE Tanking tip. USE DEATH AND DECAY. Not only that, make sure you pull casters into it via death grip or line of sight. After DnD is up, get your diseases running and hit pestilence. You'd think 4 death knights running around like they snuck outta the house with daddy's Porsche would manage to crash into every mob and prevent the healer from getting aggro but nope. Didn't happen.
DPS tip. USE YOUR RUNIC POWER. Ok at the low 60's these guys didn't have Horn of Winter, and only one had Unholy Blight. But you do have death coil. Stop standing around with your head up your ass waiting on your runes to recharge with 100 RP. Cast a freaking Death Coil, it will increase your DPS and kill stuff faster.
Finally, use common sense. We fought the first boss while still fighting the mobs that need to be cleared around him. Why, everyone charged in instead of pulling them back. Needless to say the boss patted up to our position and joined the fight while I was already at 60% mana. Any guesses how that turned out?
Call me a masochist, but I got 30% of a level on rested XP out of this fiasco. I think I'll respec resto and do it again. I just hope the next group listens to me when I suggest they let one person tank, and what rotations will actually generate AOE aggro.
BattleTech Returns (maybe), turn based gameplay!
1 month ago